AI Insights · Timothy · July 2022
Top 5 Low Poly Games on iOS in Belgium - Q2 2022
Discover the performance trends of the top 5 low poly games on iOS in Belgium for Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 low poly games on iOS in Belgium showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Roblox
Throughout the quarter, weekly revenue for Roblox ranged from approximately $24.9K to $47.8K, with a notable peak at $43.8K in the final week of June. Weekly downloads fluctuated, starting at 3.9K at the end of March and reaching 5.5K in early April, before stabilizing around 2K to 4K. The game maintained a strong presence in terms of active users, increasing steadily from 119K to about 129K by the end of the quarter.
Idle Lumber Empire - Wood Game
Idle Lumber Empire - Wood Game experienced an upward trend in weekly revenue, starting at $278 and climbing to $2.5K by the end of June. Downloads saw a similar rise, beginning at 725 and peaking at 1.8K in mid-April. Active users also increased, from 1.7K to 2.5K over the quarter, showing a steady growth in engagement.
Art of War: Legions
Weekly revenue for Art of War: Legions varied, peaking at $978 in mid-April before stabilizing around $140 to $560. Downloads remained relatively low, with a peak of 123 in mid-April but mostly fluctuating between 20 and 100. Active users showed a declining trend from 970 at the end of March to 685 by the end of June.
Old School RuneScape
Old School RuneScape's weekly revenue ranged between $154 and $385, with consistent performance around $200 to $300. Downloads remained steady, with minor fluctuations between 50 and 80. Active users showed a slight decline, starting at 562 and ending the quarter at 526, maintaining a stable user base throughout.
Island War: Raid
Island War: Raid saw an increase in weekly revenue, starting at $146 and reaching $507 in late May. Downloads showed growth from 74 to 460, with notable peaks in mid-May. Active users followed a similar upward trend, beginning at 313 and rising to 889 by the end of June, indicating increasing player engagement.
For more detailed insights and data, visit Sensor Tower.